COMPONENTS PICTURES


THE BUDGET
PartPurposeQuantityTotal Cost
SpeakersAllow Sound Effects to be heard1200
Motion Sensor Detect the motion of the CueBall2300
Speed Sensor Detect the speed of the Stick's forward movement1100
Altimeter Sensor Detects the angle that the stick is pitched at 1200
Voice Chip To allow toy to have voice-like sounds for giving tips and taunts 150
LCD Screen Pixel To Display the environment of the gameplay1800
Infared Emitter Emits lights from tip of the Stick150
Infared Reciever Pinpoints where the Stick is targeted at3150
Toy Link-Up Link up with anothe similar toy1350
Memory Storage To store your scores, matches and other information1500
Computational ProcessorTo do the various calculations needed1500
INTERACTIVE TOYTOTAL PRICELESS No Wait 3200